tag:blogger.com,1999:blog-889604442512373664.post1169159837446480047..comments2023-10-31T08:28:52.391-07:00Comments on Computer Programming and Magic: The Gathering: The Spoils: A Brief IntroductionForgehttp://www.blogger.com/profile/15838286606081721333noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-889604442512373664.post-20531675125416799922011-07-28T13:27:25.355-07:002011-07-28T13:27:25.355-07:00I love 1-player TCG videogames also so don't f...I love 1-player TCG videogames also so don't feel too weird.Forgehttps://www.blogger.com/profile/15838286606081721333noreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-33926267192412734372011-07-28T13:26:33.387-07:002011-07-28T13:26:33.387-07:00If I write a Spoils videogame it will be just like...If I write a Spoils videogame it will be just like a commercial videogame and I would guess it would cost $20. The $1 to $10 dollar iPad/iPhone apps are just insanely cheap but I guess they still make money.<br /><br />I still haven't written anything with a "good AI" so I expect that to be a challenge.Forgehttps://www.blogger.com/profile/15838286606081721333noreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-84968525199393644052011-07-26T13:17:50.732-07:002011-07-26T13:17:50.732-07:00"The world needs more trading card videogames..."The world needs more trading card videogames. :+}"<br /><br />Agree. I love tcgs in theory, but I'm weird in that I'm only interested in single player. So yay video game versions. I wish you luck if you go through with this.Karzonhttps://www.blogger.com/profile/03836024714386488900noreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-61995215811676440002011-07-26T10:25:55.893-07:002011-07-26T10:25:55.893-07:00I agree that the backend is fun.
But if you say ea...I agree that the backend is fun.<br />But if you say easy, then you are probably doing it wrong. It usually takes the most skill, certainly AI. A good user interface requires experience and some feeling. And of course nice art assets for a game.<br /><br />Getting donations is hard. People really like free stuff. So if there is nothing there yet, that will be even harder I think. <br /><br />Be aware that most card games around Magic are popular thanks to the very strong Magic brand and product. So other games will always have a harder time, certainly on pc.<br /><br />About price, it is amazing what you can get these days on for instance an iPad for just 1 $. So 5 to 10 $ is what you have to aim for.<br /><br />Getting the signed approval first is a very good idea. But this part is usually not easy for top selling games. Might also require a large investment.<br /><br />Good luck!ubeefxnoreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-6413817921851140922011-07-26T10:06:15.308-07:002011-07-26T10:06:15.308-07:00If I worked on a Spoils videogame I would try to m...If I worked on a Spoils videogame I would try to make it official by getting the OK from the company that owns the Spoils. It would be great to sell it for $20 and I could split it 50/50 with the makers of the Spoils.<br /><br />Thankfully I don't need much graphics since the cards themselves are very visual. I would just need to improve my user interface skills a little in order to make it look like a real videogame.Forgehttps://www.blogger.com/profile/15838286606081721333noreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-58353857550964006832011-07-26T09:58:33.867-07:002011-07-26T09:58:33.867-07:00very nice.
With an improved AI the game can be a...very nice. <br /><br />With an improved AI the game can be a real success.Ramonnoreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-6609251683739161482011-07-26T03:46:44.320-07:002011-07-26T03:46:44.320-07:00Sounds great! Hope you can get them interested if ...Sounds great! Hope you can get them interested if you decide to go that way. And I doubt you'd have to worry about graphics if they do let you create an official computer version, as they'd probably get front end artist and layout designers. The graphics interface will help sell the initial wave, whereas the backend programming will keep people playing and bring in new buyers via word-of-mouth. <br /><br /><i>Maybe they'll also want a random South African artist/designer - currently creating copyright-free artwork for Forge quest pets - to work on it. :) </i>moomarchttp://marcfowlerdesigns.yolasite.com/noreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-11999903661682360422011-07-25T08:13:31.247-07:002011-07-25T08:13:31.247-07:00why not make a donation paypal account so people c...why not make a donation paypal account so people can "donate/pay" you to get the spoils project going?Wondernoreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-21129716892241166952011-07-25T03:47:21.196-07:002011-07-25T03:47:21.196-07:00Another good game whitout the problem of lands is ...Another good game whitout the problem of lands is Duel Masters, but I fear there will be copyrights problems.<br />(Sorry if the grammar sucks, english insn't my native language)Anonymousnoreply@blogger.com