tag:blogger.com,1999:blog-889604442512373664.post7653828917928044026..comments2023-10-31T08:28:52.391-07:00Comments on Computer Programming and Magic: The Gathering: Want to help? Write My GuiForgehttp://www.blogger.com/profile/15838286606081721333noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-889604442512373664.post-91990044180644308772008-09-30T23:34:00.000-07:002008-09-30T23:34:00.000-07:00To the author of MTG Forge:In regards to an interf...To the author of MTG Forge:<BR/><BR/>In regards to an interface, what the MTG community NEEDS right now badly is a collaboration between your project and OCTGN 2, which is opensource now. If you haven't seen screen shots of his newest version i recommend that you check them out BECAUSE.... you my friend have the killer app in the world of mtg. You're the only project around that has AI and i'm sure you already know that. What SEVERAL people would like to see from most of the magic projects floating around the net is still not available, the ability to play mtg against a friend, with the same style of rules checking that is found in mtg online. Your project goes further than that by allowing for AI matches against the computer. What I am proposing is this: Why don't you take a look at the source for octgn 2 alpha 2 that was just released, and consider speaking with jods about using some of his work. It would provide you with the instant functionality of a Beautiful interface with handles to all of your projects events already included, and would allow for connection of 2 players over the internet, while potentially utilizing your AI to judge correct game play for both newcomers to the game, or just for confusing scenarios. This is something that no one else out there can do right now except for MTGO. Please just consider my suggestion because I know that if you could pull this off you would be making a million MTG fans extremely happy people. ThanksAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-24469757329804255512008-09-30T07:32:00.000-07:002008-09-30T07:32:00.000-07:00Well I'm planning for the far future. The user int...Well I'm planning for the far future. The user interface for version 2.0 looks exactly like the current one. Basically this article talks about the ability for "future upgrades."<BR/><BR/>Theoretically even I could upgrade the user interface if I got good enough. I realize this article was more about programming that Magic, so I might have lost some people.Forgehttps://www.blogger.com/profile/15838286606081721333noreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-38866558825001028042008-09-29T18:03:00.000-07:002008-09-29T18:03:00.000-07:00That would be nice, but I am oblivious to the prog...That would be nice, but I am oblivious to the programing world. Also, could you think about adding a patch feature to it.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-55537005756434304802008-09-29T10:43:00.000-07:002008-09-29T10:43:00.000-07:00It occurs to me that maybe what is needed is someo...It occurs to me that maybe what is needed is someone to do a mockup in an art format and let a programmer make it.Gando the Wandering Foolhttps://www.blogger.com/profile/11853286404078430074noreply@blogger.comtag:blogger.com,1999:blog-889604442512373664.post-33415930692147609442008-09-29T09:00:00.000-07:002008-09-29T09:00:00.000-07:00Cool, it would be great if someone did that (unfor...Cool, it would be great if someone did that (unfortunately I am graphically challenged so it can't be me). It would also be very cool if that interface would be cross platform, just like mtgforge is now. Granted, not that it be a requirement, but it would certainly be nice that this would continue to be playable on NON MS Windows systems.Nanocorehttps://www.blogger.com/profile/06022572093437822303noreply@blogger.com