Computer Programming and Magic: The Gathering

I started Forge, which is an open-source, free project that lets you play Magic: The Gathering against the computer. Currently other people are updating Forge and there will be no more posts to this blog.

Monday, March 29, 2010

New Version

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Every month I get the proud opportunity to announce a new version of our beloved program Forge. The best and greatest program ever written ...
12 comments:
Wednesday, March 24, 2010

Why I haven't worked on version 2

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I don't really know why I haven't worked on Forge in awhile. Maybe I've burned out programming Magic for awhile. I'm ...
4 comments:
Monday, March 22, 2010

583 Hours of Work

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Forge is a relatively big program with about 35,000 lines of code and an additional 35,000 lines of comments. The problem isn't bad pro...
1 comment:
Monday, March 15, 2010

CardFactory - How to create 2,700 different objects?

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The CardFactory class is responsible for only one thing, to create all new Card objects. Every Magic card is represented internally as a Ca...
8 comments:
Wednesday, March 10, 2010

Math and Magic – Probabilities

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Just a short article today and two geeky probability questions. Probabilities in Magic are very interesting but I haven't been able to ...
8 comments:
Monday, March 8, 2010

The Fantastic Deck Editor

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This article is going to be half advertisement (because the deck editor is soooo good) and half FAQ. I wanted to highlight some of the dec...
5 comments:
Monday, March 1, 2010

Combat is Hard

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Forge is sometimes really stupid when it comes to combat. Deciding when to attack or block is a very thorny issue. (Well…most things in Ma...
5 comments:
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