I have confused and/or frustrated a few people by saying that I plan on making my own version this great, physics game. It is called Fantastic Contraption and you can play it in your browser here.
I'm glad people are interested in MTG Forge version 2. Not to further confuse everybody, I plan on working on MTG Forge version 2 to at least get it playable. I'm thinking around 50 cards and hopefully a little better AI. I really want to have undo and use my idea of plaintext cards. After I get version 2 working, I'll probably work on Fantastic Contraption (FC) and blog about that. I'm guessing that I'll work about 6 months on FC and then get back to MTG Forge 2.0.
I tentatively plan to get MTG Forge 2.0 working and then blog about my creative efforts to copy FC. FC will be cool because it will force me to write a real videogame interface and I get to use some cool physics code that someone else wrote. (I thought I might have to write my own little physics engine but thankfully I don't, thank you Internet.)
Well I've decided to keep working on MTG Forge version 2. My interest in Magic has been renewed. (Sometimes I think I enjoy programming Magic as much as playing Magic, it just depends what kind of mood I am in.)