Aerial Caravan (4UU, 4/3 creature, flying) has "1UU: Exile the top card of your library. Until end of turn, you may play that card" which is awesome because you can play any card for only 1UU. Combine this with Sensei’s Diving Top for complete insanity.
Autochthon Wurn (10GGGWW, 9/14, trample) - Has convoke so you tap creatures to reduce the mana cost. Other convoke cards include Conclave Equenaut (4WW, 3/3, flying) and Conclave Phalanx (4W, 2/4).
Instants can also have convoke like Devouring Greed (1WW, "Exile target attacking or blocking creature").
Basandra, Battle Seraph (3RW, 4/4, flying) has "Players can't cast spell during combat" as well as "R: Target creature attacks this turn if able". Both abilities combine to completely dominate the game. If you can get this card on the board, you have a good change of winning the game.
Cease-Fire (2W, instant) says “Target player can't cast creature spells this turn. Draw a card". This card (almost) makes your opponent skip a turn AND replaces itself. Cease-Fire is very good in constructed and awesome in sealed or draft.
Please note that you need to play Cease-Fire BEFORE your opponent’s main 1 phase. If the computer has already cast a creature and it is on the stack, you are too late.
Damping Matrix (3, artifact) turns off all activated abilities, which is awesome. This one card can completely change the flow of the game.
Engineered Explosives (X, artifact) has "sunburst" which means "This enters the battlefield with a charge counter on it for each color of mana spent to cast it."
Engineered Explosives lets you destroy all non-land permanents that have a converted mana cost equal to the number of (sunbursted) charge counters. This card is roughly a targeted Final Judgement. Any card that lets you destroy multiple creatures is a game-winner. Engineered Explosives combines well with cards like Birds of Paradise, which can produce any color of mana.
I presume most everybody knows this but let me mention it anyways. If you have green mana Engineered Explosives will destroy all cards that have a converted cost of 1, which means if the card cost was 1 or W or B or U or R or G, the card would be destroyed. If you have green and blue mana Engineered Explosives will destroy any card with a converted cost of 2, such as 1G, 1U, BB, or RG.
Goblin Cannon (4, artifact) says "2: Goblin Cannon deals 1 damage to target creature or player. Sacrifice Goblin Cannon". This card makes me laugh. A beginner will pay 2 and deal 1 damage. An advanced player will wait and spend 6 to deal 3 damage.
The reason that you can use this ability multiple times is because Goblin Cannon is destroyed when the ability resolves, i.e. is pushed off of the stack. If Goblin Cannon said “2, sacrifice Goblin Cannon: etc…” then you could only use the ability once because the ability’s cost forces you to sacrifice the card. Before the colon is a cost. After the colon is an effect.
And I’m pretty sure that the computer will only pay 2 and use Goblin Cannon once.
(11-25 is when this version of Forge was first posted to the forums.)
Link - Forge 11-25 (Windows, Linux) 31 MB and can be
unzipped with Winzip or 7-Zip (free, open source)
Link - Forge 11-25 (Mac) 32 MB and can be unzipped with Keka
Download - Card Pictures (160 MB) - These are some of the low-quality (LQ) card pictures.
Java - Forge requires Java in order to run
If you have any questions/comments, please post them to the forum.
Contains lots of goodies such as:
Installation and Updating to a newer version Instructions
Advanced Updating to a newer version Instructions
The Mac OS application version info
Picture location info
Launching Forge and Memory Issues
Java 7 Issues
Card Picture Issues
Forge is always a work-in-progress. Some cards (and card interactions) are more buggy than others. To report a bug, please follow the instructions here.
When a spell or an ability appears on the stack and it says "(OPTIONAL)" you can right-click it to decide if you want to always accept or to decline it.
The JuzamJedi cube has been updated with a newer list of cards.
These are the people that help make Forge awesome. They donate their time to: slog (read) through somebody else’s code, fix tiny details, stress out and go prematurely bald so we can have such a great piece of software. I (and everyone that uses Forge) sincerely thank you.