It would also help if the drafting AI considered the deck's mana curve. Having a smooth mana curve will improve any deck's performance. Below is a general outline for a good curve for a draft deck.
2 mana: 3 cards
3 mana: 5 cards
4 mana: 4 cards
5 mana: 2 cards
6 mana: 2 cards
One rule of thumb for draft decks is to have at most five spells that cost five or more mana. Also a draft deck should have a few powerful win conditions like Might of Oaks or Shivan Dragon. (In case you don't know Might of Oaks is a +7/+7 Giant Growth.)
I would love to draft against some sort of "reactive AI" that reads signals and everything but it doesn't seem very realistic. How does a real human player draft and how could I put that logic into a computer program?
While drafting in MTG Forge is easy compared to real life, it does provide the "drafting experience" that other games don't have.
Wednesday, June 24, 2009
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2 comments:
Forge,
While the above is all true, I think focusing on more basic concerns are much more important. Please see my comments in the other Draft AI post.
my thoughts about Draft AI are in this post I wrote:
http://forums.mtgsalvation.com/showthread.php?t=170005
I would appreciate your(Forge) comments
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