There have been rumors about rules changes for the upcoming Magic 2010 set and Wizards has finally put up an announcement. I’ll go over the high points.
1. Simultaneous Mulligans – because technically one player mulliganed and then the second player mulliganed.
2. Terminology Changes – "In Play" becomes "Battlefield", "Removed from the game" becomes "Exile"
"Cast" is being reinstated as the verb used when referring to the act of playing spells or types of spells. "Play" is being kept as the verb associated with lands (and with cards of unspecified types). Activated abilities are also no longer "played" but rather "activated.
3. Changing "end-of-turn step" to the "end step" – to help clarify the difference between "at end of turn" and "until end of turn" effects.
4. Mana Pools now empty at the end of every step and phases, instead of only at the end of every phase. And mana burn is no more which helps a few cards and hurts other cards like Spectral Searchlight.
5. Token Ownership was changed from "the controller of the effect that put it into play" to "the player under whose control the token entered the battlefield".
6. Combat Damage No Longer Uses the Stack - As soon as damage is assigned in the combat damage step, it is dealt. This is probably the biggest change.
7. Deathtouch and Lifelink are being changed from a triggered ability into a static ability.
Hopefully MTG Forge can implement all of these changes. The biggest difficulty will be changing how combat damage is assigned. What do you think of these rule changes?
Personally I don't have much to say about the rules changes. Some of them will help out new players. I don't think the rules changes will really improve the game but every little bump in the right direction (if this is the right direction) is a good thing. The weather changes, the winds blow, and Wizards changes a few rules, nothing more, nothing less.