Forge is a great program and advertising the new version each month is pure joy (really it is since the article practically writes itself.) Forge has 417 new cards (insane I know) which brings the grand total up to 3,989 cards.
There are now a large number of counterspells, around 48, and range from "big powerhouses" like Assert Authority (5UU, Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard) to regular control cards like Annul (U, Counter target artifact or enchantment spell). Avoid Fate which is an odd green counterspell costs G and says "Counter target instant or Aura spell that targets a permanent you control". On a side note, Avoid Fate is one of the more complicated cards that Forge can handle. (Forge only enforces the "simple rules" and does not do anything very difficult like "last known information".)
Other snazzy cards include the red powerhouse Wildfire (4RR, Sorcery, Each player sacrifices four lands. Wildfire deals 4 damage to each creature.) and the blue reset switch Upheaval (4UU, Sorcery, Return all permanents to their owners' hands.). Another new addition is a rather curious blue creature called Timid Drake (2U, 3/3, flying) and says "When another creature enters the battlefield, return Timid Drake to its owner's hand.", I guess he really is shy, ha.
Thran Golem (5, artifact creature, 3/3) is cool because he wants to be enchanted, "As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample." Ruination (3R, sorcery, destroy all nonbasic lands) lets you deal with "problem lands" that your opponent may have.
Deckbuilders will love Parallel Evolution (3GG, sorcery) which makes duplicates of all of the tokens on the battlefield and puts tokenless opponents at a big disadvantage. Deckbuilders will also love Oyobi, Who Split the Heavens because you have two problems to solve. One, how do you get him onto the battlefield because he costs 6W (3/6, flying). Two, how do you maximize his ability "Whenever you cast a Spirit or Arcane spell, put a 3/3 white Spirit creature token with flying onto the battlefield."
And lastly, Mirror Gallery (5, artifact) is just cool because it says "The 'legend rule' doesn't apply".
Forge 8-20 (10 MB) - works on Windows, Mac, Linux. This is the 8/20 version because that is when it was first released on the forums. (On the forums you can upload/download decks and rant/rave about Forge.) If you need Java you can get it from here.
Card Pictures (100 MB) - low resolution card pictures, put in the /res/pics/ directory
How do I download the cards pictures?
When Forge starts, click on the menu option named "menu" (ok you got me, I didn't know what to call it.) Now you have two choices: "Download Card HQ Pictures" which downloads high quality card pictures, around 800 MB and "Download Card LQ Pictures" which is around 100 MB. (HQ stands for "high quality" and LQ stands for "low quality".)
High Resolution Card Pictures:
Thanks to Kersed (from the forums) for uploading his pictures. The pictures are compressed using rar so you need to have a newer version of Winzip or Winrar.
Part 1 (180Mb):
Part 2 (180Mb):
Part 3 (180Mb):
Part 4 (80.36Mb):
Many people have helped to make Forge the great program that it is today. These are the guys that spend hours fixing bugs and programming new cards.
Friar i Sol