Monday, January 10, 2011

New Version

I hope everybody had a great Christmas this year.  Thankfully Santa forgot a few things including this new, radical version of Forge.  Forge now has 251 new cards, which brings the total up to ginormous 5,692 cards.  (Word 2010 even recognizes ginormous as a real word, maybe Microsoft is getting hip?)

I’ll mention a few of the spectacular new cards like Baton of Courage (4, artifact) which has Sunburst and “Remove a charge counter from Baton of Courage: Target creature gets +1/+1 until end of turn.”  Sunburst is pretty cool and means, “This permanent enters the battlefield with a charge counter on it for each color of mana spent to cast it.” 

Other sunburst cards include Etched Oracle (4, artifact creature, 0/0) “1, Remove four +1/+1 counters from Etched Oracle: Target player draws three cards.”  I didn’t even know Forge supported sunburst but I guess it does, yeah!  And if you enjoy multicolored decks, you’ll love Conflux (see card picture above).  You should also try Dragon Arch (5, artifact) which lets you put a multicolored creature onto the battlefield for only 2.

Citanul Flute (5, artifact) is a nice rare that has “X, tap: Search your library for a creature card with converted mana cost X or less, reveal it, and put it into your hand. Then shuffle your library.”  If you need a card that changes the rest of the game, look no further than Dueling Grounds (enchantment, 1GW) “No more than one creature can attack each turn. No more than one creature can block each turn.”  Another great card to build a deck around is Metalworker (3, artifact creature, 1/2) which lets you reveal artifact cards from your hand and then you gain 2 for each card revealed.  Metalworker is so powerful that it has been banned in the past.

Chris (from the forum) mentioned quite a few changes and here are a few of them. 

Additional changes have been made to the AI and we hope that the computer will now make better decisions when it comes to attacking and blocking. We would like people to give it a thorough test and report back their observations.  You can post observations on the forum here.

We have an artist (Choppic) who is donating time to our project. Massive changes in the GUI will take substantial amounts of new code. As such, we will likely move forward at a slow pace. Sloth has created a very basic x shaped icon to overlay the attacking creatures. Choppic is working on some initial sketches and we are looking forward to having a number of nice icons to denote attack, block, summoning sickness, the graveyard, etc. Rob contributed a collection of black and white icons to serve as inspiration. This is also a work in progress.

Download – Forge (11 MB) – This is the 12-22 version because that is when it was released on the forums.

Download – Card Pictures (160 MB) – These are the low-quality (LQ) card pictures.

Keep on forging,

--All of the Koopa Kids in Super Mario Brothers 3 are named after musicians, who knew?  You can read about it on Wikipedia, everybody’s favorite unofficial source.

--Many people helped with this version. A special thank you goes out to them:
Rob Cashwalker
Friar Sol
Chris H

1 comment:

Hellfish said...

Sadly I was unable to implement Sunburst for X-cost permanents, so no Engineered Explosives yet :( I've not given up on it yet though! :P