Monday, July 4, 2011

New Version

Happy 4th of July.  Some of you will be enjoying a new version of Forge and a day off of work.  The rest of you suckers will just have to work.  Forge has 300 new cards and a total of 8,437 cards.
 
Some of the improvements that Chris H. mentions:

This version features a complete rewrite of Sealed Deck mode. Full cardpool, block and custom modes are supported. Custom sealed files in the res/sealed folder are exactly the same as custom draft files, except the file extension ".sealed".

A distinction may now be made between AI decks and Human decks, with the addition of a deck Metadata "PlayerType", which right now just helps by sorting human decks into the human combo box and AI decks into the AI combo box.

Rob fixed the main Deck Editor's bad behavior with cards reappearing in the top after clearing the filter. A similar change should be easy to apply to the quest deck editor.

A number of bugs are fixed in this version. This includes the multi-targeting bug and the Trigger issue is now fixed. Many of the auras were missing potions of the descriptive text which appears in the card detail panel. After a lot of head scratching we believe that we have implemented a quick fix for this version.

The keyword "CARDNAME can't be the target of spells or abilities your opponents control." was replaced with the new shortened "Hexproof" keyword. There are several new and sveral revamped quest opponent decks.

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06-24 was the date that this version of Forge was first posted on the forums.  Many thanks to the faithful developers :*) - For a list of developers scroll to the bottom of this post.

Link - Forge 06-24 (Windows, Linux) 33 MB

Link - Forge 06-24 (Mac) 17 MB - Use Keka to uncompress 7z files.  The Mac version (optionally) needs 2 more files that contain pictures, you can get them from here.

Download - Card Pictures (160 MB)
These are most of the low-quality (LQ) card pictures.  You can download the rest of the LQ card pictures or the high-quality (HQ) card pictures using the menu on the New Game screen.

Java - in case you need to update or download Java

You can move your decks files by copying them from /old forge directory/res/decks/ to your new deck directory.  You can also copy your pictures from /old forge directory/res/pics/ to your picture directory.

If you have any questions/comments, please post them to the forum.

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Some of the awesome new cards include:











p.s. Many people helped with this version. A special thank you goes out to them:

Sloth
Friar Sol
Slapshot5
Rob Cashwalker
JenDave
Braids
Hellfish
Agetian
Jeff Wadsworth
Jaedayr
LazyLockie
Starcrash
UnderFlow
Chris H

5 comments:

Anonymous said...

8400 cards...are all those cards unique or do you count every single version of each card you support?

Chris H. said...

The most current developer version of Forge supports 8574 unique cards and we do not count cards by how many sets they appear in.

Anonymous said...

Why do I keep getting errors?

jayder22 said...

Hey I love your program, I was wondering where I could leave comments on which cards are missing, or if that is something you are already on top of. I tried making a few decks and the following cards were missing: Rhys the Redeemed, Biomantic Mastery, Invigorate, Bounty of the Hunt, Groundswell, Harmonic Sliver, Ancient Ziggurat, Crystalline Sliver

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