Recently I kept asking myself this question, “What is the real point of MTG Forge?” Is MTG Forge trying to help people learn more about the rules? (Originally I envisioned MTG Forge as more of an interactive rulebook than a videogame after reading a question someone submitted about Mirrodin’s new equipment subtype. The person totally misunderstood the idea of equipment.) Obviously, one of my goals was to simply play a game of Magic but to what end? Was MTG Forge trying to be a tournament simulator?
In my head I have always thought of MTG Forge as a limited simulator. I believe MTG Forge could really shine in sealed and draft games. MTG Forge will always essentially be a little bit weaker in constructed games since they have very focused decks that execute a specific plan which require playtesting in order use correctly.
The computer AI will not have the luxury of playtesting like a human player and the computer will try to compensate by playing the deck as good as it can but the AI won’t follow deck’s overall game plan. Granted, specific AI’s could be written to play specific decks or types of decks which would improve the AI’s performance.
Join me next time as I continue my discussion of how MTG Forge’s uses limited decks, thank you and good night.