I did notice recented that the Magic-Project became Firemox. I'm not sure what they changed in order to comply. I think I could change all the card names and that would be legal but I'm not sure. The pictures were not in the program MTG Forge but maybe just linking to the pictures was illegal. I'm hoping that by changing the card names and other things that the project will be hosted at a later time on sourceforge.
A couple of months in October I had a phone interview with Wizard's. They knew about my program but it didn't seem to concern them one way or another. They didn't comment about it at all.
Currently I have a new version that I'll e-mail to anyone that is interested. My e-mail is on the top-right of the screen, so just send me something short like "Send me your awesome program" and I'll send you the new version. If anyone knows of a site that wants to host my program (I just need somewhere that people can download it), let me know. Thanks for all your comments.--Forge
19 comments:
ok, I'm blind...
"SEND ME YOUR AWESOME PROGRAM"
zoropoteame@gmail.com
- P
Yeah, on my screen, only MY email is in the top right corner.
kyleeverettjones@gmail.com
SEND ME YOUR AWESOME PROGRAM!
SEND ME YOUR AWESOME PROGRAM
cnythnk77@yahoo.com
SEND ME YOUR AWESOME PROGRAM
elmo.ulmo@gmail.com
sorry to hear of the copyright issue.
i hope you can find a hosting solution soon.
Send me your awesome program, plz
thanks
"I did notice recented that the Magic-Project became Firemox. I'm not sure what they changed in order to comply."
Maybe you can contact the developpers or the project leader for information?
Judging by the screenshots on their Source Forge page, Firemox uses the "real" cards with art and everything, whereas your program only had an option to download them from the Net...
http://firemox.sourceforge.net/images/guides/user/screenshot_full_1.png
"SEND ME YOUR AWESOME PROGRAM"
TERROR@gmail.com
A great program (a bit of a cheek that wizards are objecting given the original microprose version of magic the gathering is no longer avialable or usable under windows xp etc.So you've no other options to playing but MTGO.e-mail me your latest version.
Regards Harry
harry@wilding39.freeserve.co.uk
For some reason everyones comments saying "Send me your awesome program" just cracked me up and made me laugh, lol.
--Forge
Sir, could you please "SEND ME YOUR AWESOME PROGRAM"? Thanks.
padreterno at gmail dot com
Please send me your program at pdezuviria@gmail.com
Thanks
Please, send me the (awesome) program =)
anna.vitti@gmail.com
thanks a LOT
and keep the amazing work ;)
Hi Forge!
Too bad that SF removed your project from their site :/
Cheers ! MTGForge is really Fun ;)
my email for next releases ;)
nono_emulator@hotmail.com
Thx !
Finnally a place to randomly leave my opinion on the top fifteen best cards and the top ten worst cards in the game.
I will start with the top 17 least to greatest best because it is emo to do otherwise,
17. Darksteel Colosuss- GG
16. Phage- you must admit, winning the game is nice
15. Mind Slaver- take over your oppent... that is just cheap!
14. Illusionary Mask- try and get me!
13. Mox Diamond- good but not as good as the other Moxen.
12. Time Vault- kinda like timewalk
11. Yagamoth's Will- play cards from the grave
10. Mirshra's Workshop- alot of mana for artifacts
9. Library of Alexandria- Draw a card and get some mana
8. Dark Ritual- I know maybee it's not the 8th best but Phage on the 3rd turn is pretty crazy.
7. Sol Ring- you get more mana then it costs
6. Tinker- Any artifact when he comes into play
5. Time Twister- It is the worst of the Power Nine
4. Ansestral Recall- 1 mana for 3 cards
3. The Moxen- an extra mana on your first tunr
2. Time Walk- another turn for 2 mana.
1. Black Lotus- do i need a reason?
And here is my top 9 worst cards of all time from least bad to worst.
9. Mudhole- it is great if your really scared your oppent os going to get lands back from the grave yard!
8. Carnival of Souls- a suppose it could be used but whenever your opponent plays a card mana burn and instantly take 1 damge.
7. Jandor's Ring- drawing cards can always be good but this card draws the line. Expensive as hell and you have to discard the card you just drew so there isn't much choice.
6. Rakalite- Pay 8 mana to prevent 1 damage. This is sure to be on every ones worst list.
5. Northstar-WAY too expensive it dosn't actually lower the cost it actually raises it and it lasts only 1 turn.
4. Break Open- hmmm why don't we pay the morph cost for the oppent?
3. Adventures Guildhouse/Cathedral of Serra/ Mountain Stronghold/ Seafare's Duary/Unholy Citadel- These lands don't even provide mana, congrats you have legend lands that don't help you at all.
2. Great Wall- Hmmm it isn't even a wall! This crappy enchantment removes plainswalk from all enemy creatures... the 2 creatures in the game that have plainswalk are so bad no one would use them anyway!
1. Sorrow's Path- Wow it should be a joke card. A land that doesn't provide mana but kills everything you have and deals damage to you.
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